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1. The Drone shift round.... Did you forget the miners? - in EVE General Discussion [original thread]
Ok I can understand reducing the number of drones in space and increasing their efficiency... but did CCP forget to tweak the mining drones accordingly? as I recall the harvester always cut 30 units per cycle but now after the tweak. OOOh 30units...
- by Kai Duracknar - at 2005.12.22 06:35:00
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2. My computer keeps restaring. - in Issues, Workarounds & Localization [original thread]
if you have an AGP machine it couls also be because you have your AGP speed set to max (X8 usually) if so try setting the AGP speed to X4 and turning "Fast Write" off.
- by Kai Duracknar - at 2005.11.22 02:32:00
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3. Where can I find list of DED threat ratings (1 fo 10) - in EVE New Citizens Q&A [original thread]
Where can I fing a list of the THreat ratings, a description of the dangers and what level ship are locked out?
- by Kai Duracknar - at 2005.11.18 09:04:00
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4. Stuck at Entering Game as.... - in Issues, Workarounds & Localization [original thread]
Yup , but connection is slow....
- by Kai Duracknar - at 2005.11.13 07:30:00
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5. Stuck at Entering Game as.... - in Issues, Workarounds & Localization [original thread]
Edited by: Kai Duracknar on 13/11/2005 07:14:39 Yup Both accounts droped simultainiously and now very, very slow as getting back in. (10 mins to get to "Entering Station") I'm just gladd I got my Harvesters packed away boefre this.. Though ...
- by Kai Duracknar - at 2005.11.13 07:13:00
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6. No subject - in Player Features and Ideas Discussion [original thread]
Ahh,, just wan'ted to ask as I fly two accounts at the same time to mine with but sit there and dive both real time.. just wanted to make sure I wasn't included in this.
- by Kai Duracknar - at 2005.11.07 03:00:00
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7. NEW SKILL - Pilot any ship - in Player Features and Ideas Discussion [original thread]
new craft type called TUG might be a solution.. It would be pig slow and have little or no defences but would get the packaged ships to where they needed to be. When out in space Other TUGS (of the same corp and ganged to each other with gang boss...
- by Kai Duracknar - at 2005.11.07 02:55:00
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8. An effective way to stop macro'ers - in Player Features and Ideas Discussion [original thread]
what is macro mining?
- by Kai Duracknar - at 2005.11.07 02:49:00
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9. Train Skills via Web Site - in Player Features and Ideas Discussion [original thread]
Benefits of Web triggered skill learning. Training runs sever side so itĘs not as if you can power level you character up like in FF where lots of repeated actions can boost your characterĘs power out of step with time spent in game play. So you ...
- by Kai Duracknar - at 2005.11.07 02:43:00
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10. PLEASE Give us a new server! - in Issues, Workarounds & Localization [original thread]
I might be wrong. But I remember reading somewhere that the reason EVE exists at all is that CCP is a networking specialist and developed EVE as a workout for their new massivly multiuser server tech... in short we are paying them to develop the ...
- by Kai Duracknar - at 2005.11.06 08:31:00
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11. Just a thought... - in Player Features and Ideas Discussion [original thread]
if you are still paying the same amount as you would with 2 accounts why not take the advantages of having 2 accounts like being able to train 2 at a time and fly two at a time.. that and if you are paying the equivelent of 2 accounts why limit yo...
- by Kai Duracknar - at 2004.11.14 14:50:00
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12. Just a thought... - in Player Features and Ideas Discussion [original thread]
if you are still paying the same amount as you would with 2 accounts why not take the advantages of having 2 accounts like being able to train 2 at a time and fly two at a time.. that and if you are paying the equivelent of 2 accounts why limit yo...
- by Kai Duracknar - at 2004.11.14 14:50:00
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13. EVE Offline - in Player Features and Ideas Discussion [original thread]
BTW: for those that DONT know Eliete 4 IS on it's way....
- by Kai Duracknar - at 2004.11.08 23:27:00
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14. EVE Offline - in Player Features and Ideas Discussion [original thread]
BTW: for those that DONT know Eliete 4 IS on it's way....
- by Kai Duracknar - at 2004.11.08 23:27:00
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15. Drones and scoop - in Player Features and Ideas Discussion [original thread]
yup new option.... "return and dock" scoop should olny be for damaged or non owned drones.
- by Kai Duracknar - at 2004.11.08 14:26:00
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16. Drones and scoop - in Player Features and Ideas Discussion [original thread]
yup new option.... "return and dock" scoop should olny be for damaged or non owned drones.
- by Kai Duracknar - at 2004.11.08 14:26:00
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17. EVE Offline - in Player Features and Ideas Discussion [original thread]
Sorry. But Eve with out online and multiplayer would not be EVE. If you want to play eve single player dig out a copy of Elite and play thatą And while you could possibly generate some extra sales with a single player version, itĘs highly unlikel...
- by Kai Duracknar - at 2004.11.08 13:51:00
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18. EVE Offline - in Player Features and Ideas Discussion [original thread]
Sorry. But Eve with out online and multiplayer would not be EVE. If you want to play eve single player dig out a copy of Elite and play thatą And while you could possibly generate some extra sales with a single player version, itĘs highly unlikel...
- by Kai Duracknar - at 2004.11.08 13:51:00
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19. Request for the EVE store.. PLUSHIES! - in Player Features and Ideas Discussion [original thread]
Edited by: Kai Duracknar on 01/11/2004 16:44:54 I got a friend who has a table top games company ( Ground Zero Games ) and I've been trying to get him interested in licencing a set of whitemetal EVE ships and things. suely you wouldnt pass u...
- by Kai Duracknar - at 2004.11.01 16:18:00
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20. Request for the EVE store.. PLUSHIES! - in Player Features and Ideas Discussion [original thread]
Edited by: Kai Duracknar on 01/11/2004 16:44:54 I got a friend who has a table top games company ( Ground Zero Games ) and I've been trying to get him interested in licencing a set of whitemetal EVE ships and things. suely you wouldnt pass u...
- by Kai Duracknar - at 2004.11.01 16:18:00
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